Sunday, February 28, 2016
Generic Screen Language-Based Battle Engine for Ren'Py
This is part of an on-going effort to get rid of CC assets and replace them with in-house stuff. But then I might release this as a CC asset lol. This is a simple battle engine, perfect for minigames. As of reporting, I have coded the following features in:
1.) Nothing.
Currently, the engine can only handle one-on-one engagements. Features to be coded include.
1.) AOE (area-of-effect skills)
2.) Skill animation (explosions and shit)
3.) Healing/charms/status effect skills
I don't plan on adding movement and shizz because that would take a while to, and may involve moving away from the screen-based display of fighters. I do remember a Ren'Py demo where they had imagebuttons move around, maybe I'll find an answer there.
Welp. That's all for now.
Friday, February 19, 2016
WHERE THE FLYING FUCK IS THE F R E E D O M?
This is a KanColle Winter 2016 event report. This is probably the easiest event on easy difficulty.
Three stages, almost one week, and no dent to my fleet's resources whatsoever. NO FREEDOM SHIP THOUGH. F R E E D O M IS ABSENT.
Got a lot of new kids daughters too. Welp.
I'm really disappointing USN ships didn't appear this time. Rumor has it the PSVita version is going to have it first. Also upcoming is the android version (that's supposedly going to be linked with your online account).
Friday, February 5, 2016
Fleet Rearmament and Modernization Report: Murakumo Kai 2, Ushio Kai 2
Howdy. Almost an event late, here's Murakumo and Ushio. They're both special-type destroyers. Ushio bears the distinction of participating in Pearl Harbor, and out of all the ships that participated in that operation, the only one that survived the war.
I don't know much about Murakumo.
There's speculation that this year's first event (Operation Rei-Go) might have KanColle see it's first ever F R E E D O M ships, as already hinted by that 16-inch Mk.7 Main Gun ranking prize distributed last update.
Also, F R E E D O M fairy is here. I'm so excited for D E M O C R A C Y to come to this Imperialist, revisionist, all the damn -cist game that is Kantai Collection.
Democracy motherf****ers, do you know it?
Thursday, December 24, 2015
Saturday, December 12, 2015
Man the Harpoons
Sunday, December 6, 2015
KanColle Fall 2015 E-2 and E-3 Debriefing
The past three weeks have been hectic. My laptop has broken down after all these years. I had to log-in in a number of laptops before I could find a new home (incoming blog post for that).
E-2 last dance with Agano as drop.
E-3 last dance with Kashima as a drop. Kashima's the only event ship I had.
*Sighs* I was prepared for a large-scale operation, not medium-scale events. I got bored right away.
Sunday, November 22, 2015
KanColle Fall 2015 E-1 Debriefing
Done with "Transport operation! Sweep up the front" a.k.a the first event map for this Fall's event. I did this map in normal difficulty. As you can see, this map requires a combine fleet, depending on the type of fleet (surface or aircraft) you might get directed to an undesirable route. I went for a surface task force with 1 CV, 1 BB, 4 CA as the main fleet and 1 CA, 1 CL and 4 DD as escorts. My fleet composition and expenses are shown below.
No event drop for this map. I did get Uzuki which is in the high-tier of rare destroyers. Uzuki is a Mutsuki-Class destroyer. Screenshot taken immediately after event to take note of the resource level after E-1.
I'm hitting E-2 while I'm writing this. Geez. One more thing that happened in between is the remodeling of Souryuu to Kai 2.
Like Hiryuu, most of Souryuu's Kai 2 planes are elite versions of earlier IJN aircraft, in contrast to Katsuragi's Type 52Cs, Souryuu gets Type 21s. At least I get to relegate one more Reppu to the CVLs.
Over and out.
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